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D-pad gets stuck on Retrolink SNES controller · Issue #44100 · godotengine/godot · GitHub

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Godot version: 3.2.3 official OS/device including version: Windows 10 home Issue description: I am attempting to demonstrate controller support on my project. I have a new Retrolink SNES controller. This controller works properly when I

The SNES dpad appreciation post. : r/retrogaming

Sega Saturn 3D Controller Pad - Doki Doki Station

Arkanoid Doh It Again (Super Nintendo / SNES) – RetroMTL

ArrayMeshes converted from Godot 3.x display incorrectly in 4.0 · Issue #63550 · godotengine/godot · GitHub

Keyboard and PS4 Controller Inputs conflict. · Issue #48180 · godotengine/ godot · GitHub

My Retrobit Saturn controller d-pad left button just broke off. only had it about 2 months : r/SegaSaturn

In The Works: Wireless 3D Pad Mod – SEGA SATURN, SHIRO!

ArrayMeshes converted from Godot 3.x display incorrectly in 4.0 · Issue #63550 · godotengine/godot · GitHub

Gamecon driver module for NES, SNES, and N64 controllers Added to RetroPie Setup Script - petrockblock

Jacques Gagnon (@darthcloud@) - Mastodon

I'm trying to add in controller support, but it doesn't work. It keeps sending wrong inputs. I tried changing the deadzone, but that didn't work. How do I fix this? : r/godot

Peripherals Category - Retro Dodo

Saturn Mod is way better than the Retrobit : r/8bitdo

Controller doesn't work as expected in v3.2.3RC3 · Issue #41065 · godotengine/godot · GitHub